Numerous game and tech sites (including /.) are posting that Sony is going to implement some serious DRM on future games in an attempt to discourage (or destroy) the used game market.
If you don’t know anything about the used game market, think about the used music market. If you don’t know about the used music market, think about the used condom market. You with me?
Anyway, the used game market is HUGE. Gamestop, EB Games, Game Crazy, GameFly, etc, all make oodles of money by taking in game trade-ins and then selling them for a nice profit. In my experience, a typical trade-in will earn you roughly 10-30% of whatever the store will try to sell the title for, and titles are general only 10% off of the retail price.
Obviously, there’s a big incentive for these stores to carry used games. Many stores have clubs that you can join to get additional discounts on used games, making the appeal to gamers that much greater.
Thing is, buying used instead of new means the money goes to the retailer rather than the console manufacturer or software publisher. Sony doesn’t like this. They already have attempted to cripple music CDs with DRM, so that you can’t make copies of the songs to your computer for sharing. In this regard, the used game rumors are not surprising.
Consider the used software market. Well, there really isn’t one, is there? DRM is so powerful for applications such as Photoshop and MS Office, that you don’t even consider the possibility of buying a used license anymore. Sure, people still get cracks from warez sites, but you don’t go down to CompUSA and pick up a used version of Windows or Dreamweaver.
However, you can still buy and sell DRM’d CDs used, so this would be the first use of DRM to disable the used media market. Perhaps if the rumor is true and the new system works, Sony will deploy similar tactics down the road for CDs.
My feeling is that I don’t mind a single user license for games, movies and music. However, if this is going to be the case, then I think the cost of the product should come down. Without the ability to resell the product, there is no recourse left for a consumer who has a pile of shit on their hands.
I’ve owned many piles of shit in my life, and most I’ve traded in for what was often another pile of shit. Once in a while, though, I’ve gotten something good and kept it. My point is that I will be less reason to take a chance on purchasing a game or CD or DVD if I have no recourse for the pile-of-shit factor.
Of course, there’s the potential for game publishers to go to a subscription-based model, and dump traditional software packaging all together. I’d be up for a reasonably-priced subscription as an alternative, as long as it doesn’t turn into the game-version of cable-tv. Having 500 games to choose from won’t mean anything if they are all piles of shit.